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der derian, virtuous war – discourse

discourse cultural research present critique #organizational-games theme strategic

der derian, virtuous war

2025 · 841 words

virtuous war, when it becomes a live rendition of clash of clans, loses its cool so much, that we have to wonder whether its even worth talking about it in the way we have to a certain degree.

discourse
<1hour
$0usd
Ttalk
m·h

prompt simulated war → banal complicity · turn sabotage → organizational games · residue pragmatic-manipulation

der-derian →
openthread
toward der derian
prompt
simulated war → banal complicity
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sabotage → organizational games
residue
pragmatic-manipulation
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source → 841 words
↓ the discourse begins below7 blocks · 841 words · <1h

derian speaks cleanly, but simply contextualizes how the political effects of technology today not only confirm plato's shipwreck dilemma but extend it into dilemmas. cool, i guess - but the issue of stricom's total banality and complicity is unfortunately undercut and underexplored, amounting to the motive ultimately being underdelivered.

its especially interesting to consider what der derian wrote about the sergeants and generals that work in stricom in regards to their belief in the primacy of simulated war over any other form of social play, when compared to the question of what do they actually think like, and what have they actually done or been doing? and what do they get out of doing this? the same comparison to banal evil as arendts eichmann, may be the first impression, but then later, also theres a considerable difference here too, one underscored by a new type of virtual conflict. also this is largely how they prevent sabotage im guessing, they cause a depletion of character on account of the interior human "resources" or their internal rhetoric/narrative.

as crozier points out, they trade the functional benefit of escaping superior authorities and peer pressure dynamics, but also fail to communicate their intricate character, trading it for career gains. technically then, it is more rewarding, but far less efficient to climb those ladders strategically, because the chance of successfully balancing between losing yourself or losing interest in the mission in order to prevent that is just too high, when already anyone who wants to sabotage is an eccentric. so the real goal of radicals should, instead of outdated criminal terror or sabotage plans, is to attempt to somehow, in any way possible, influence anyone they can get their hands on thats already inside the system. dont forget that the gating for being able to do this is also influenced by unrelated factors like social and resource positioning.

there arent enough people in the inside of the bubble who even have this as a goal for this ever to produce substantial effects, which is why only systems logics or global overturns of whole philosophies will ever truly crash the system from the outside. not enough people are interested enough in figuring this stuff out, so even with all the information on how to cause these problems, the intellectuals/radicals might be outnumbered outright by stacked pragmatic opposition on the other side. but still, a conversion of logic is still necessary, there should be a book, something along the lines of "for all radicals" that tries to create future predictive logics of actually impactful resistance. meanwhile, it shows how axiomatic this process is, cause if that book had strategies of influence, it also shows that the deep state has access to the same forms, meaning they can try to do it back to the radicals, on top of the radicals having to be able to hold an ultimatum over their heads to even be allowed to exist in a way thats externally impactful to the environment theyre resisting. the directions of the world are random and stack.

these next ten to twenty thousand years since the beginning of the dutch colonial invasions all the way to today, and up to the next two or so thousand years, will be in this fashion, where civilization feeds its own weapons, then the internal logic will maybe shift to something less horrible for everyone. but meanwhile, we rely on the inside actors to fuck themselves over, even though this will happen less and less as the system draws on even more efficient models. the resistance will have to run its own simulation models, ones that simulate the inner bureaucracies procedures in very much the same structure, so they can develop the informational games to even pose a threat. also, even third party sabotage will be harder to do as ever greater degrees of npcs populate those roles, the actual ethical convincing will have to be ever more absurd, as theyre convinced by ever less actually ethically interesting propositions.

there will be a science of pragmatic-manipulation, several degrees abstracted both in its own epistemic consistency and in the actual advice for how to train models to convince npcs. we should feel comfortable exercising these speculations openly, even though they're worth a ton to a data harvesting malevolent app, because we're connected either way, you feed me ways to counter you, im inspired and draw them back, we meet in the middle one way or another. i dont believe the information war is real on an actual ideas plane. its only empirical specificities, training and political plans, abstracted from all sense, and that pushes us right back to the economic mode of who is in the position to influence these things to begin with. this is what crozier calls the science of organizational games.

virtuous war, when it becomes a live rendition of clash of clans, loses its cool so much, that we have to wonder whether its even worth talking about it in the way we have to a certain degree.

colophon
registerdiscourse
sourceder derian, virtuous war
addressder derian
typecultural research
horizonpresent critique
themestrategic
source formtalk / transcript
promptsimulated war → banal complicity
turnsabotage → organizational games
residuepragmatic-manipulation
labour<1h · same-day
paid$0